Expert advice on Indie Video Game Development

Valuable for the perspective and advice that this offers for those in the video game development business. At around 1:00 there's a breakdown of where the money goes when a video game is purchased. At about 6:20 Jason Rubin is featured. He's the co-founder of Naughty Dog and the fellow I worked with on the development of Crash Bandicoot and also Jak and Daxter. Great insights. Interesting how they mention that game publishers don't want superstar artists to emerge so they actively work to keep that from happening. Lots of good info. As is the norm for AN homepage articles, here's the link to the Forum topic.

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