Animation Nation Bulletin Board


Post New Topic  Post A Reply
my profile login | | search | faq | forum home
  next oldest topic   next newest topic
» Animation Nation Bulletin Board   » General Discussion   » Schumacher talks trash (Page 1)

 - UBBFriend: Email this page to someone!  
This topic is comprised of pages:  1  2 
 
Author Topic: Schumacher talks trash
ClutchFalco
Member
Member # 1153

Icon 1 posted      Profile for ClutchFalco   Email ClutchFalco         Edit/Delete Post 
Not sure if this has been posted yet...but worth the read. I'm not sure how much more I can take of schumacher spewing BS outta his mouth.

-Clutch
-----------------

Disney Delivers 'Lilo & Stitch'
On Competition-Driven Budget

By BRUCE ORWALL
Staff Reporter of THE WALL STREET JOURNAL

For a beach scene in Walt Disney Co.'s new animated movie "Lilo & Stitch," co-director Chris Sanders wanted to dress a young Hawaiian woman named Nani in a "tankini" swimsuit sporting many thin horizontal stripes. But his production team warned that such a detailed outfit would be labor-intensive to animate and cost more.

So in the completed movie, Nani hits the surf in a teal-and-blue number with just three thick horizontal stripes across the top and bottom pieces -- a simpler, cheaper result that Mr. Sanders says is "pleasing and believable" without detracting from the movie's creativity.

No one at the fabled Disney animation studio was counting stripes a few years ago. "If the filmmaker made a decision that it was important to have the stripes on the shirt, the stripes were on the shirt," says Duncan Orrell-Jones, senior vice president for finance at Disney's feature-animation unit.

But that was before Disney was hit with a double whammy that caused the profitability of its animated films to crater. The cost of making each movie soared far over $100 million, reflecting both an undisciplined production process and a big run-up in animator salaries as newcomers such as DreamWorks SKG created competition for talent. At the same time, the box-office performance of many Disney animated films fell off dramatically. Declining video sales and some weak Disney releases played a part. The company's films also face a big increase in family-film competition: When "Lilo & Stitch" opens Friday, it will be sandwiched between last Friday's blockbuster release of "Scooby-Doo" and next week's "Hey Arnold! The Movie," which is based on a Nickelodeon cartoon.

Staggering Impact

The impact on Disney's bottom line has been staggering. In the early and mid-1990s, the company could reliably count on each new release to generate hundreds of millions of dollars in profits. But recent titles, such as "Atlantis: The Lost Empire" and "The Emperor's New Groove," have been little more than break-even propositions -- a far cry from 1994's "The Lion King," which cost just $50 million to make and generated more than $1 billion in companywide profits.

That's why fixing the economics of feature animation ranks high on slumping Disney's priority list, right alongside repairing its ailing ABC broadcast network. For more than three years, Disney's feature-animation chief, Thomas S. Schumacher, has been charged with a tricky task: to dramatically reduce the cost of each film without the audience noticing that anything is missing.

Mr. Schumacher has led an aggressive cost-cutting exercise, essentially halving the size of the feature-animation department while aiming to regain control of a production process that had become excessive during the unit's renaissance. It all adds up to a major revamping of how Disney's animation studio operates. These days, Disney's animation team weighs details it didn't give much consideration to in the past, such as how many characters are seen in each frame, or whether there's too much motion in the background. Those seemingly small matters, which the audience usually doesn't notice, can make a big difference for the bottom line.

The pared-down approach gives the company a better chance of financial success, even if "Lilo," pronounced Lee-lo, performs only modestly at the box office. "I have to be able to survive in that economic climate, not just in the blockbuster climate," Mr. Schumacher says.

A Thing for Elvis

"Lilo & Stitch" is the story of a quirky Hawaiian girl who adopts a rambunctious, genetically engineered alien named Stitch, mistakenly thinking he is a stray dog. The company is betting that "Lilo" combines classic "Disney values" with a sassier approach than its recent duds. Lilo is a misunderstood girl whose oddball habits include lying in her room listening endlessly to Elvis Presley's "Heartbreak Hotel." Earlier this year, Disney promoted the alien, Stitch, with a series of irreverent ads in which he was planted improbably in scenes from past Disney classics, such as "The Little Mermaid."

"Lilo & Stitch" is Disney's first full-scale attempt to adjust to the new reality. It was made at a cost of about $80 million, about half the $150 million-plus it took to produce Disney's last major animated hit, 1999's "Tarzan." Though successful, "Tarzan" was the film that told Disney how bloated its animation unit had become. A crew of as many as 573 top-dollar Disney artists generated 170,000 individual drawings to achieve the film's richly detailed visual look and feeling of rapid motion. "Lilo & Stitch," by contrast, required about 130,000 drawings -- comparable with "The Lion King" -- and at its peak, the artistic crew numbered just 208.

Mr. Schumacher says that "Tarzan" would have been a considerably greater financial success for Disney had it been made with the lower salaries and cost-control measures now in place. "Tarzan" grossed about $450 million world-wide, and generated an internal rate of return of 14% on Disney's investment. Using the new processes, Mr. Schumacher says the return would have been 35%.

The audience, he insists, wouldn't know the difference. "I promise, you would see exactly the same movie," he says. "I would simplify things that you can't see."

The changes have been painful. By this time next year, Disney will have slashed the number of jobs in its feature-animation department to about 1,100 from a high of 2,200 in 1999. It has also cut salaries drastically, reflecting the drop-off in competition for animators over the past two years as some competitors dropped out. Mr. Schumacher concedes that the downsizing has hurt employee morale.

Sneaking Up

The snarky atmosphere is evident in a hallway at the Disney studio that serves as an open forum for Disney artists to work out their frustrations via caricatures of their bosses and co-workers. In one, an animator tells Disney CEO Michael Eisner: "You wouldn't know a good idea if it snuck up and bit you in the @#$?!"

Disney's feature-animation department grew at a furious pace in the late 1980s and early 1990s. It still had just 275 employees in 1988, and about 950 in 1994, when "The Lion King" came out. Hungry for more successes like that, Disney began adding staff to increase production. Other studios soon began setting up their own animation operations, hoping for a piece of the action. Mr. Eisner inadvertently contributed to Disney's woes when in 1994 he denied a promotion to studio chief Jeffrey Katzenberg, who was widely credited with the success of "The Lion King." Mr. Katzenberg went on to help create Disney's fiercest competitor, DreamWorks, where he oversees animation.

The competition for animators drove labor costs through the roof, a troubling development because salaries represent more than 80% of each film's cost. Top animators who were making about $125,000 in 1994 were pulling down more than $550,000 annually by 1999. It wasn't just top "character animators" who benefited: Some "background artists" saw their salaries jump to nearly $300,000 from about $120,000 during the same period, and "cleanup artists" in some cases saw their pay rise to more than $250,000 from less than $50,000.

Disney's problems went beyond salaries. In the name of upholding "Disney quality," the animation team rarely held back on bells and whistles. The productions grew more complex as the artists crammed more detail and more characters into each scene. Some extra costs came with new digital tools that the studio was just learning to use.

Mr. Schumacher notes that, decades ago, the late Walt Disney realized that not every film had to show off the company's technological virtuosity; "Dumbo" could be less complex than "Pinocchio," as long as it still packed an emotional punch. Disney today is trying to do the same thing with "Lilo" by providing more compelling characters and story in a simpler visual package.

Phil Lofaro, executive vice president for feature-animation production, said Disney at some point realized that at the pace it was going, "Tarzan" would require more than 190,000 individual drawings to complete. When a quick review of history showed that many previous Disney classics had required 130,000 or less, Disney hit the brakes.

But it was too late. The company's method of managing film production was based on doing anything and everything necessary to meet the release date, rather than assigning each film a budget that had to be heeded. To complete all of the complicated tasks it had set out for itself on "Tarzan," workers had to be pulled off other productions for the sprint to the finish, often at overtime rates. The crew swelled to nearly twice the size of the one that made "The Lion King." As "Tarzan" wound down, the company was already deep in a self-examination designed to understand why it was spending so much money -- and to find a way to cut back.

A big break came when animator salaries fell precipitously after some upstart rivals, such as News Corp.'s 20th Century Fox, bailed out of the business. As Disney employees' contracts came up for renewal, the company was able to cut salaries dramatically, though pay rates still remained well above 1994 levels. An animator making more than $550,000 in 1999 might now be making $225,000, for example; the clean-up artist who peaked at $250,000 has been ratcheted down to about $140,000.

But with those cost savings came morale problems. "Downsizing is always painful," says Andreas Deja, a top animator at Disney who drew Lilo in the new film. Mr. Deja said he understands, and even applauds, the changes in the production process aimed at boosting profitability. But staying positive amid layoffs is a challenge when artists are "running into people in the hallways and they're moving out of their apartments and homes," he says.

Mr. Schumacher also decided that not every film had to be an all-out epic. While the company would still produce some of them, at a projected cost of about $100 million each, other films could be mid-size, such as "Lilo & Stitch," or even cheaper, such as "Chicken Little," a computer-animated movie being readied for 2005, which is targeted at around $60 million. The idea is to get the average film cost down to less than $80 million. Separately, Disney's television-animation unit has already been making very inexpensive projects such as "The Tigger Movie," a $15 million film that became quite profitable when it sold $45 million worth of tickets domestically.

"Lilo & Stitch" provides a look at how the new process works. Mr. Sanders, a veteran script writer for the studio but a first-time director, had the Stitch character in his head for years. In the late 1990s, he developed it into a film script with Dean DeBlois, his co-director and co-writer. Mr. Schumacher agreed to make the film using the Disney animation studio in Orlando, Fla.

'Suspicious Minds'

Planning the production with representatives from every department in the studio, Messrs. Sanders and DeBlois set out to prioritize where their money would be spent. Mr. Sanders says that a healthy budget for music was important to him, because he wanted veteran composer Alan Silvestri to score the film. And because of Lilo's Elvis fixation, Mr. Sanders needed enough money to license songs such as "Stuck on You" and "Suspicious Minds."

To make sure that was possible, the directors made compromises in other areas. They decided against putting goofy hats on Stitch, or a flower in Lilo's hair, because those decisions would needlessly add complexity that would barely register with the audience. They wanted to place cute designs on the midriff-baring shirts worn by Nani, Lilo's big sister, but backed off in most cases after finding that those small details alone would add $250,000 in extra costs. Instead, Nani wears the same shirt, in different colors, throughout the film. Rather than putting a complicated hibiscus flower on a Hawaiian dress that Lilo wears, they designed a much simpler Hawaiian-looking leaf that serves the same purpose.

The directors also worked with the finance crew to sometimes limit the characters or motion in particular sequences. "They never came out and said, 'You can't have this.' But they would say, 'What do you really want out of the scene?' " says Mr. Sanders.

When Lilo frolics on the beach early in the movie, for example, production supervisors expressed concern about the number of characters planned for each frame, spelling out how much "character footage" it would take to animate the sequence. "It's important that it feels like a populated beach," Mr. Sanders replied. They designed a compromise that involved positioning the characters in a way that would minimize movement and cut down on the number of drawings necessary.

Unlike most past Disney films, "Lilo & Stitch" was finished on time and on budget several months ago. In fact, there was a little money left over, which Mr. Schumacher let the directors use to animate an extra closing sequence.


IP: Logged | Report this post to a Moderator
jonhoops
Member
Member # 145

Icon 1 posted      Profile for jonhoops   Email jonhoops         Edit/Delete Post 
I like how they used the highest number they could to illustrate that animators salaries were overblown.

I don't know too many people who were making this kind of money.

Most people were probably making around $150k max.

They give the impression that all animators were making half a million a year. And that cleanup artists were making a quarter of a million. A couple of supervisors and superstars maybe, certainly not my experience.


IP: Logged | Report this post to a Moderator
BigFatPartyAnimal
IE # 52
Member # 593

Icon 1 posted      Profile for BigFatPartyAnimal           Edit/Delete Post 
I wonder if NOT starting production before the story is solid would save some money...

**COUGH//SWEATINGBULLETS-HOMEONTHERANGE//COUGH**


IP: Logged | Report this post to a Moderator
animator-boy
IE # 54
Member # 442

Icon 1 posted      Profile for animator-boy   Author's Homepage   Email animator-boy         Edit/Delete Post 
quote:
Originally posted by BigFatPartyAnimal:
I wonder if NOT starting production before the story is solid would save some money...

Now your talking crazy..........

--------------------
www.raymation.net


IP: Logged | Report this post to a Moderator
LightwaveDave
Member
Member # 225

Icon 1 posted      Profile for LightwaveDave   Email LightwaveDave         Edit/Delete Post 
quote:
Originally posted by jonhoops:
Most people were probably making around $150k max.


Um....that's a lot.


IP: Logged | Report this post to a Moderator
Methuselah
IE # 148
Member # 401

Icon 1 posted      Profile for Methuselah   Email Methuselah         Edit/Delete Post 
quote:
Originally posted by LightwaveDave:
Um....that's a lot.

Um, yeah--but it sure as &%#$% ain't half a mil!

Personally I flat-out don't believe ANY clean-up was making that...I'm aghast that the WSJ did exactly what the LA Times does-accept the source's figures without checking. It ISN'T that hard to confirm salaries! Plus, those salaries, at a high around 1997, NOT '99, were upped by Disney & DW, then Warners. Turner was never as high, not even close. It was a management mistake. And anyway--what horrible things would have happened if Disney had NOT made those drastic increases, along with the contracts that kept them in place and the (sometimes)massive bonuses? EVERYone would have run to DW? No. Any employee in any part of the movie buisiness would be foolish not to get whatever they can when they can, given the ways of management.

That entire article reads like a promotional tie-in piece of flack for Disney. What "news" is there in it? And again, those figures are totally WRONG.

How much of a voluntary pay cut has Schumacher taken?


IP: Logged | Report this post to a Moderator
Methuselah
IE # 148
Member # 401

Icon 1 posted      Profile for Methuselah   Email Methuselah         Edit/Delete Post 
Correction: I don't believe a lot of CU people were making a 1/4 mil.
And While I'm at it again--


Since WHEN has Disney not counted "stripes", etc? As a matter of fact, they'd been doing cost-cutting decisions while planning animation many many decades ago...some of it was the sort of things Don Bluth gave as reasons why he wanted to leave Disney's & go out on his own with his colleagues. What, like there'd be a WHOLE LOT of crowd scenes and stripes, unless Schumacher was saving the day?? WTF?

Anyway, sometimes it's a wise artistic decision to forgo onerous detail in design. Even so, if they wanted to save an additional 250,000 bucks....but no, let's not go there, shall we.


IP: Logged | Report this post to a Moderator
Otterslide
IE # 38
Member # 346

Icon 1 posted      Profile for Otterslide   Author's Homepage           Edit/Delete Post 
Hmm. Why don't you write to the WJS and tell them all this?

--------------------
Bryon E. Carson, Proprietor
 -

IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 10 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
The only thing bloated is the piece of crap comin out of Poomakers mouth. I couldn't even read it all, it disgusted me so.

We live in a place where no one pays attention. Downsizing by getting rid of aritsts ? No one wants to talk about these executives inflated salaries to go with their inflated delusions, one of their bonuses can fund a whole production...geesh.

What a world, what a world

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio


IP: Logged | Report this post to a Moderator
knowledge
IE # 258
Member # 462

Icon 13 posted      Profile for knowledge   Email knowledge         Edit/Delete Post 
I hated to read that Andreas applauded Schumachers efforts. Oh well, when you're in the millionaires club you get your loyalties right, I guess.

Shumacher: "I,I,I,I,I,I..." geesh, enough already.

Tigger ended up costing $25 mill not $15 as reported.


IP: Logged | Report this post to a Moderator
Roadknight
Member
Member # 227

Icon 1 posted      Profile for Roadknight   Email Roadknight         Edit/Delete Post 
Notice there is not one mention of management salaries or Schumacher's personal intake?
Not that that is surprising in the least.
the article suggests once again the myth that the fault for Disney's problems is again attributed to the animator.
The article also has warped logic. if the animator is being told what to do by someone else, then ITS NOT THIER DESCISION is it?
in other words if X is telling y not to draw that detail to "save money" Then wouldnt it also mean that X was telling y to go ahead and draw that detail just a few years ago?
Furthur on ,the article implies that the animator has this great power over what comes out in the movie and that they needed to be "reined in". Yet its known that is the farthest from the truth. Perhaps if the animators had that type of power those movies wouldnt have been so bloated and suck!
Maybe its finally writing on the wall time for this type of idiocy. When you have to nit-pick this way, major change and life lesson usually isnt too far behind.
Course on the other hand the success of Lilo may just reinforce it.

IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 5 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
Its the paradox, if these executives didn't feel the need to inflate their salaries then these bloated budgeted films that are concidered failures wouldn't be failures cuz it wouldn't cost half as much to make and the returns would consider it successful.....????...these guys sure do have bass ackwards ways of making their job positions stay intact...whats even more bass ackwards is most people buy into it.

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio

IP: Logged | Report this post to a Moderator
Peter
Member
Member # 129

Icon 13 posted      Profile for Peter   Email Peter         Edit/Delete Post 
You think teacher's pets like Andreas are going to bite the hand that over pays them? lol...
" Mr. Schumacher concedes that the downsizing has hurt employee morale."
understatement of the year! yeesh! QUIT! (kidding ... but seek alternatives..start a new studio perhaps....kick ass! Show these schmucks who the REAL creatives are!!!)

IP: Logged | Report this post to a Moderator
Mr. Fun
IE # 63
Member # 352

Icon 1 posted      Profile for Mr. Fun           Edit/Delete Post 
Sounds like those "gag articles" I use to write just for fun. I'll tell ya one thing. Excess detail on a character, or too many stripes sure ain't where the money is being wasted.
IP: Logged | Report this post to a Moderator
JATG
IE # 29
Member # 65

Icon 1 posted      Profile for JATG   Author's Homepage   Email JATG         Edit/Delete Post 
So how many of you griping here are going to write letters to the editor about it?

I'm not knocking the dissatisfaction about the article...it seemed horrendously one sided, but we're preaching to the converted.

How `bout every newspaper that has a factually untrue article about animation (decisions made, salaries, executives etc,) they get deluged with letters from real life animators?

Just a thought.


IP: Logged | Report this post to a Moderator
Dave is
no longer a
Member # 13

Icon 1 posted      Profile for Dave is           Edit/Delete Post 
Hahahhahahahahahaaa!!!!! It was too late to stop them ! Hahahhahahahahahahhaa!!!! That's a pretty good one. I want to know how many of the animators made 1/2 mill a year. One ? In fact they should list the entire crew salaries. They made am entire crew sit on their hands for 8 months when I was there. You could have done OJ in that time. Spin spin spin. Oh it was artists that wasted all that money. There is a big problem here. I want L&S to succeed for Chris and Andreas and the crew but I want it to fail because it's success will save the present management the anal examination they so heartily deserve. They are making excuses.
IP: Logged | Report this post to a Moderator
jonhoops
Member
Member # 145

Icon 1 posted      Profile for jonhoops   Email jonhoops         Edit/Delete Post 
quote:
Originally posted by LightwaveDave:
Um....that's a lot.

Maybe I should have said $60k to $150k with most falling in the $80k to $100k range.

The union has pretty good stats on this for the WSJ to check http://www.mpsc839.org/_Contract/Wage_Survey/SLJBABOUT_2001.html , if they bothered to do anything more than "press release journalism".


IP: Logged | Report this post to a Moderator
Dickie Crickitts
Member
Member # 690

Icon 1 posted      Profile for Dickie Crickitts   Email Dickie Crickitts         Edit/Delete Post 
uh, maybe we should contact the New York Times? I think this article was DEFINATELY biased! I mean, it sounds like the entire over bloated budgets are because of those 'crazy artists' just wanting to do whatever they want! Come on...

Seriously, I think someone here, maybe all of us should contact the Times for misinformation.


IP: Logged | Report this post to a Moderator
Dickie Crickitts
Member
Member # 690

Icon 1 posted      Profile for Dickie Crickitts   Email Dickie Crickitts         Edit/Delete Post 
Sorry, Wall Street Journal...
first get the name of the paper right!

IP: Logged | Report this post to a Moderator
Dan P.
IE # 248
Member # 893

Icon 1 posted      Profile for Dan P.   Email Dan P.         Edit/Delete Post 
quote:
Originally posted by ClutchFalco:

Unlike most past Disney films, "Lilo & Stitch" was finished on time and on budget several months ago. In fact, there was a little money left over, which Mr. Schumacher let the directors use to animate an extra closing sequence.

Lol. Even the very last quote is wrong. Didn't they re-animate the closing sequence because the suits felt it was too close in content to the events that happenned on Sept. 11?

They made it look as if papa Schumacher was letting his kids play around a little more with the extra cash he earned with the cutbacks He made. Spin spin spin.


IP: Logged | Report this post to a Moderator
SANTANNI
Member
Member # 1257

Icon 1 posted      Profile for SANTANNI   Email SANTANNI         Edit/Delete Post 
I agree with Mr Fun. It's not the stripes on a character that makes the films cost too much. At least half of the scenes I've animated so far on a current Disney film have been cut because of story changes. Many in full colour. Think about it:
-They pay the story guy to think up the scene.
-They pay the layout guy to draw the locale of the scene.
-The pay the workbook guy to plan the mechanics of it.
-They pay the voice actor to record the voice for the scene.
-They pay the animator to animate it.
-They pay the rough imbetweener to help out with the scene.
-They pay the cleanup person to work on it.
-They pay scene planning to work out camera movements, etc.
-They pay the person to colour it.
-They also pay the person to read the tracks, PAs, checkers, etc.
After all of the above, they cut the scene for story changes, because they realized they don't know what the were doing in the first place.
Now multiply it by dozens and sometimes hundreds of scenes and there you have! A very expensive animated film.
Do you still think the stripes on the character is to blame?

IP: Logged | Report this post to a Moderator
Toby Wolf
Member
Member # 1443

Icon 1 posted      Profile for Toby Wolf   Email Toby Wolf         Edit/Delete Post 

IP: Logged | Report this post to a Moderator
Toonimator
IE # 42
Member # 1097

Icon 1 posted      Profile for Toonimator   Author's Homepage           Edit/Delete Post 
quote:
Originally posted by Dan P.:
Lol. Even the very last quote is wrong. Didn't they re-animate the closing sequence because the suits felt it was too close in content to the events that happenned on Sept. 11?

They made it look as if papa Schumacher was letting his kids play around a little more with the extra cash he earned with the cutbacks He made. Spin spin spin.


Dan, actually they're referring to what was previously a montage of still images depicting the characters' lives after the film's story, that was to play over the credits. According to the Collected Stories book, Tom offered Dean & Chris the chance to turn that montage into a series of animated vignettes, so they went to the crew, thinking they'd be exhausted after 2 years of animating, but they were all up for it.

But that article... man. Too angry for words.

--------------------
 -
 -


IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 10 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
Thats some funny ass sh1t, Toby.hahahaheheho...the photo says it all...hehehe, even without the clever bubble..its funny on so many levels, can't stop gigglin'..

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
Put a little Nazi moustache on that face and he bears a striking resembance to that dude who oversaw Hitler's camps.

Just an observation. Really. That's all. Nothing more. Don't read too much into it. I'm sure he wouldn't hang someone out to dry just to make himself look good. I really do believe everything I read in the press. Really I do.

--------------------
 -


IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
Please don't come knocking on my door in the middle of the night. I didn't mean it. I believe you. Really. Please.

--------------------
 -

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
I'm loyal to the party. Really I am. Please don't take me. Please don't put me on that train. Please.

--------------------
 -

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
Please don't harm my wife, my children. Please don't take my invalid uncle. The cat didn't do anything. Please.

--------------------
 -

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
I'm to blame. Take me. Please don't harm the goldfish.

--------------------
 -

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
Look! I've got an antique Pez dispenser collection. Disney all the way. You can have it. It's yours. Take it. Take what you want. Whatever it is, it's yours.

--------------------
 -

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
No! Please! Not the shirt stripes! Not all those shirt stripes! Please don't! Anything but that! I'll tell ya anything you want to know! Not the shirt stripes! Spare me the shirt stripes! Please!

--------------------
 -

IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 10 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
I betchya he was picked on in school....alot....probably couldn't even hang out with the band...poetry class found him predictable..played Puck in Mid Summers Nights Dream, and didn't fit the bill... if you catch my drift.

hehehe

good times, good times
I get to be a punk ass and everyone gets to read, thanks C

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio


IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
Mach schus, yoo Snakebite! Mach schus! Or vee tranzfer yoo to zee eaztern front!

--------------------
 -

IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 10 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
Go ahead and try, I eat sausages like you for breakfast...

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio

IP: Logged | Report this post to a Moderator
nutsycat
Member
Member # 399

Icon 1 posted      Profile for nutsycat   Email nutsycat         Edit/Delete Post 
I find it hard to believe that the production people had to explain to the talent that more characters moving around on screen=more animation=more money. In my experience, ( I come from television and not features) clients see no difference from a 2 shot of Yogi and BooBoo walking past the same bush 20 times -and a classroom of thirty children throwing paper airplanes, reading, talking on the phone, chewing gum, etc. for 4 pages of script. To them, it's all the same.
On a personal note- if I'm flipping channels and see some hectic animated movement of kids in a classroom and flip ahead and see Fred Flintsone standing in a bowling alley, my brain goes "aaahhh", and I stop on Fred.

IP: Logged | Report this post to a Moderator
Charles
Administrator
Member # 7

Icon 1 posted      Profile for Charles           Edit/Delete Post 
Hee vuz on dee television last night, Herr Snakebite, maching schus about Lilo und Stitch.

--------------------
 -

IP: Logged | Report this post to a Moderator
Toby Wolf
Member
Member # 1443

Icon 1 posted      Profile for Toby Wolf   Email Toby Wolf         Edit/Delete Post 
Please read the words I put into T.S. thought balloon carefully.
It is your fault if you let his business decisions dictate your career as an artist. Stat!
I mean really, would you put your livelihood in his hands?
C'mon...
Well I haven't, and I wont. Nothing personal Mr. S. Sorry.

IP: Logged | Report this post to a Moderator
Toby Wolf
Member
Member # 1443

Icon 9 posted      Profile for Toby Wolf   Email Toby Wolf         Edit/Delete Post 
And hey, I understand that there are a lot of families standard of living riding on his decisions. God, that sucks.
I'm just praying for all of those affected, that the company finds new leadership. Really, it's time...
and then some.
Does anyone on the board have any balls? Mr. Tibbs? Roy W.? Anyone...
f*ck...

IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 10 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
Ya know , snakes have two penises...hehe..

Hey C, so vut vus said on dee television last night.?

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio


IP: Logged | Report this post to a Moderator
SNAKEBITE
IE # 101
Member # 17

Icon 1 posted      Profile for SNAKEBITE   Author's Homepage           Edit/Delete Post 
joke,
what would you see if you had your penis on you forehead?

nothing, your balls would be in the way.

hehe

--------------------
contact@animationnation.com
www.artbysnakebite.com
www.myspace.com/mrbite
www.redskystudio.com
www.myspace.com/redskystudio


IP: Logged | Report this post to a Moderator



This topic is comprised of pages:  1  2 
 
Post New Topic  Post A Reply Close Topic   Feature Topic   Move Topic   Delete Topic next oldest topic   next newest topic
 - Printer-friendly view of this topic
Hop To:

Contact Us | Animation Nation

Animation Nation © 1999-2010

Powered by Infopop Corporation
UBB.classicTM 6.5.0